Transformers: Titans Return – Galvatron – Review

Straight off the shelf and on to the table we have Transformers: Titans Return – Galvatron.  Galvatron first appeared in Transformers: The Movie in 1986 and since then has had only a few figures made. The quality of which has been debatable.  Looking back, I’m glad I missed out on the Universe version.  His Titans Return outing looks promising at least, so here we go.

Box Front
Box Front
Box Back
Box Back

First Impressions

Galvatron appears this time in the Voyager scale which makes for a fairly decent size.  His colour scheme matches his original appearance and he has that recent “classic but new” feel about him.  He still looks like Galvatron but with more fine details and modern design cues.

The Mighty Galvatron
The Mighty Galvatron

Accessories

You don’t get a lot of accessories with this figure.  Do they even count as accessories if they’re an integral part of the character?  Apart from the base figure, included in the package are his Particle Cannon and a removable head that goes by the name of Nucleon.  “Nucleon gives Galvatron a universal systems upgrade with powerful but unstable results.”  That sounds like Galvatron alright – overwhelming power at any cost.  It’s interesting to see Hasbro bring back the old Headmaster line that first appeared back in the G1 days.

The head/Nucleon can transform into a little robot mode that looks a lot like a tiny G1 Megatron.  So like the original Headmasters, the heads are interchangeable with other Titans Return figures.  There’s very minimal paint apps on Nucleon which is a bit disappointing, even though it is a very tiny figure.  At the end of the day, you only really get the important stuff with no extras, apart from the instruction sheet and a collector’s card.

Nucleon Installed
Nucleon Installed
Nucleon (or Not-Megatron)
Nucleon (or Not-Megatron)

Articulation

Galvatron moves quite well given his size.  The head can turn left and right well enough but can only offer a slight tilt in the left, right, up and down directions.  The blue faceplate doesn’t move at all so it looks silly if you turn the head while the faceplate is up.  The shoulders can rotate all the way around and have a bit of ratchet to them.  There’s a bicep swivel and the double joint in the elbows allows for a decent curl.  The wrists can turn in due the transformation, but sadly there’s no swivel there.

There’s a swivel at the waist and thighs and the hips have a wide range of movement.  The knees can only bend just past 90˚ and the joints in the ankles help Galvatron to plant his feet on the ground more securely.

Fire!
Fire!

All this adds up to make Galvatron fairly poseable so you won’t have any trouble getting him into some dynamic poses.  Although not being able to really turn the head with the faceplate up complicates things.

Crouching Cannon
Crouching Cannon

Not-Megatron has very limited articulation due to his tiny size.  He has ball joints at the head and shoulders as well as hinges at the hips and knees.  His legs are moulded together so all he can do is sit really.

Transformations

This time around Galvatron appears as a triple changer.  There are the usual cannon and robot modes, and this time they’ve added a spaceship mode (because why not, that’s why).  Once you get through the transformations the first time, it’s pretty easy to repeat the process.

Cannon mode looks fairly decent.  What you’d expect from Galvatron really.  It’s nice to have him get back to his original alt mode and not have him be some sort of truck, or tank, or something.  The massive Particle Cannon plugs in to complete the iconic look.  The cockpit/nose kibble folds away underneath, just barely clearing surface level.  The tracks are moulded and there aren’t even any little wheels to roll on – love them or hate them.

Cannon Mode
Cannon Mode
Cannon Mode
Cannon Mode

There is a spaceship mode, but it feels kind of unnecessary.  The only part that makes it look like a spaceship is some tacked on cockpit and nose assembly.  I would have preferred to have had just the cannon and robot modes done well than to have 2.5 modes in a triple changer.  But hey, the spaceship mode does have that retro arcade shoot-em-up feel to it.  Suitable for a character that originated in the 1980’s when you think about it.

Spaceship!!
Spaceship!!

How do you like your arcade shoot-em-ups?

Side Scrolling
Side Scrolling

Or

Top-Down
Top-Down

Conclusion

Transformers Titans Return Galvatron is a pretty solid figure in its own right.  Fans of the original Transformers Movie should be sure to pick him up.  He certainly looks the part, and will make for a decent addition for those looking to fill a Galvatron sized hole in their collections.  I will add that Hasbro really missed an opportunity here to do something worthwhile with the Particle Cannon.  It’s quite a large single piece, but there’s no firing mechanism or light-up gimmick to it.  Even one of the more recent Grimlocks has a light-up chest area.  To have a large gun that doesn’t fire or light up is a bit of a disappointment.

Galvatron and War for Cybertron Megatron
Galvatron and War for Cybertron Megatron

This particular version of Galvatron is a lot like the new movies – it’s new and updated and retains a lot of its original charms, but it’s not without its flaws and could have been a whole lot better.  It also works as a much cheaper alternative to one of the recent Masterpiece versions which only appear to be made by 3rd party manufacturers.

Mix and Match with Titans Return Wolfwire and Monxo
Mix and Match with Titans Return Wolfwire and Monxo

Galvatron can be found at the link below along with other Transformers in the Titans Return range.

375mL Drink can for scale
375mL Drink can for scale
Give me back my head!!
Give me back my head!!
Look at me! I'm Galvatron! Hurr durr. You suck, Starscream!
Look at me! I’m Galvatron! Hurr durr. You suck, Starscream!

Transformers Generations Springer – Review

This time around, it’s time for a Transformers review!  Transformers have been a large part of my childhood and it’s great to see updated versions of classic characters through the Generations line.  The earlier versions (First Generation or G1), although pretty cool in their own right, often had limited articulation and were not very accurate to their on-screen portrayals (when you’re a kid, a little imagination goes a long way :D).  Nowadays, technology allows for more ambitious engineering and designing to get the toys to look closer to their on-screen counterparts.  The Transformers movies by Michael Bay (love them or hate them) created more opportunities to push the boundaries of Transformers designs by incorporating strange, new, alien features into the mix.  Whereas lines like Generations and Universe – even Masterpiece – use new techniques to create a “classic, but updated” feel.  Generations Springer definitely fits that “classic, but updated” style.  Springer was one of the first “Triple Changers” in that he can transform into robot, helicopter and ground vehicle/car mode.  It’ll be interesting to see his various modes with a newer/modern feel.

First Impressions:

Springer is a Voyager Class which means that he’s taller than the average Deluxe Class Transformer.  His colour scheme mostly consists of coloured plastic which is complemented with the odd paint app here and there.  His colours are reminiscent of his G1 days and he also has a few features that carry over from his original appearance.  He has a somewhat lean figure which can allow for some dynamic posing.  If it weren’t for the visible tyres, he could probably pass for some sort of robot action figure.

Transformers Generations Springer
Transformers Generations Springer
Freeze!
Freeze!

Accessories:

Compared to most action figures, Transformers don’t come with a whole lot of accessories.  They often only come with a gun or melee weapon of some sort.  Springer comes with a large double-barrelled missile launcher, and his helicopter blades can convert into a neat sword.  The missile launcher looks pretty cool, but the firing mechanism is not.  Rather than have the usual spring-loaded system, it uses some sort of “ball” that pops out when you push the slider forward on the top of the gun.  It’s pretty lame so don’t expect to hit any far away Decepticons any time soon (unless you want to just throw the missiles at them).  The launcher may be a bit of a dud, but it looks cool and at least I like how the helicopter blades convert into the sword.

Sword Stance
Sword Stance
Standby
Standby

Articulation:

Normally Transformers don’t have all the articulation that you would want due to limitations that can emerge through the transformation process.  Springer on the other hand, feels like an action figure that happens to have 2 other modes to transform into.  His head can turn left and right, as well as look up and down to a good degree, but there is no left or right tilt.  The shoulders move freely and hold their position well.  The elbows have a fairly solid ratchet but can only bend 90˚.  The wrists have a swivel and can bend inwards slightly, but that’s due to the transformation process.  There’s a swivel at the waist which I was not expecting and the hips have a very good range of movement.  He can do the splits in both ways if you want.  The knees have a solid ratchet to them and like the elbows, can only bend 90˚.  The toes can point, but like the wrists, it’s due to the transformation.  The base of the feet are set at an angle so that he can pose with a wide stance and still be stable.

Transformation is fairly straight-forward.  Beginners may have to refer to the instructions, whereas experienced collectors of Transformers will be able to judge what goes where and how.  I’ve lost my instruction sheet but I can still transform Springer with no issues.  It can be a bit confusing though because most things tab into one another while some things don’t.

Heli mode is not as aerodynamic as you might expect, with the end result looking more like some sort of gunship (a bit like G1 Springer really).  It all holds together quite well except for the side assemblies – they don’t seem to tab into the torso anywhere for added stability.  Heli mode reminds me of one of those old-school arcade shoot-em-up games with the top-down view.  I can picture Springer flying over a scrolling landscape laying waste to anything that moves or has the audacity to fire a shot in his general direction.

Heli Mode
Heli Mode
Flight Stand Not Included
Flight Stand Not Included

In car mode, everything seems to click and tab together a bit more securely.  Funnily enough, to me this mode also has an old-school arcade feel but with a road-warrior twist.  Although it seems I can never quite get all the panels to come together properly.  I could be missing something, or it could just be another case of iffy quality control.  I do like how you can store the sword underneath, but it makes a small ground clearance even smaller.

Ground Vehicle/Car Mode
Ground Vehicle/Car Mode
Missile Launcher Attached
Missile Launcher Attached

Conclusion:

Transformers Generations Springer (Voyager Class) is definitely a welcome addition to any toy collection.  He’s lots of fun in all modes, even though attaching the missile launcher to his vehicle modes makes it look kind of ridiculously oversized but hey, it’s an option.  It’s good to see the old Transformers crew get new versions to bring them into the modern age.  I find myself preferring to get them in either the Generations or Universe line as you can get pretty decent figures for a reasonable price.

Springer can be found at the link below along with other Transformers in the Generations range.

Arcee Couldn't Resist a Photo Op
Arcee Couldn’t Resist a Photo Op
Guns at the Ready
Guns at the Ready
375mL Drink Can for Scale
375mL Drink Can for Scale
Bad. Ass.
Bad. Ass.
How am I supposed to defeat Decepticons with this?!
How am I supposed to defeat Decepticons with this?!