Figma Drossel – Review

INTRODUCTION

Drossel Juno Vierzehntes Heizregister Fürstin von Flügel – whew!

Now here’s a Disney “Princess” you may not have heard of. Coming up next is Drossel von Flügel (or if you’d prefer – Drossel Juno Vierzehntes Heizregister Fürstin von Flügel) by Figma. Drossel appears in the CGI animated series Fireball, produced by Disney in Japan. The Fireball series is about Drossel and her (quite large) robot companion/butler Gedächtnis making idle conversation in the midst of a war with humanity.

Princess? Yes. Pushover? Never.

Gedächtnis is Drossel’s servant and guardian, having sworn to her late father to protect her. Drossel treats him very much after the manner of the ‘spoiled princess’ stereotype (no doubt to further the comedic aspect of the show, but also in-synch with her appearance and the stylised postures she assumes).

Pew pew!

A running gag in the series is that, at the beginning, Gedächtnis waits for Drossel to arrive and is called by a name Drossel chooses seemingly at random (although some, such as Sancho Panza and Rasputin, infer an unambiguously subservient status upon him). Gedächtnis then attempts (in a gentle, butler-like fashion) to remind Drossel of his name, upon which she abruptly tells him not to interrupt. The episodes are usually nonsensical in nature, normally showing just the two characters , but a third character, a monkey-robot named Schadenfreude, joins them later.

I can’t see a thing with the blast shields down!

Fireball’s episodes are quite short at around 2 minutes each, give or take, and it’s possible to get through the whole series in about half an hour. There’s also a follow-up series called Fireball Charming which, although comes after the original Fireball, is actually a prequel to the story. Although the show is comical and light-hearted in nature, there is a certain air of mystery about the events happening outside Drossel’s home.

This particular style is guaranteed to add lift.

Very little is said about what’s going on outside, and it’s often left up to the viewer to “fill in the blanks”.  Even though Fireball Charming was made after the original Fireball, It’s clear to see which series has benefited from the advancements in CGI technology.  Sort of like comparing the original Star Wars trilogy with the prequel trilogy.

FIRST IMPRESSIONS

I don’t know… is it me?

Being a robot, first impressions are that she definitely has that mechanical feel while also appearing distinctly feminine. Her facial features are pretty much limited to her two large light blue eyes (that have a pearlescent shine to them).

Find your inner balance.

There’s not much else going on with her head except for her two large twin-tails that reach down to her knees. Her colour scheme is predominantly black and white and even her accessories maintain the motif. Thin black lines break up the mostly white overall colour. As usual, the Figma joints are sturdy and move well which really helps with poseability.

ACCESSORIES

Drossel’s Gear

Throughout the show, Drossel acquires some enhancements in the way of different headpieces and it’s good to see them replicated here. She has an assortment of interchangeable hands (left and right fists, open hands, splayed hands, item holding hands, and pointing fingers) and a large book, Prospero, that she and Gedächtnis refer to from time to time through the course of the show. Her enhancement pieces are the flight unit Obruchev, and a special headpiece that enables her to perform martial arts style moves. She calls it Karate, but her moves are actually more based on Capoeira.

Capoeira style!

Gedächtnis never got the full figure treatment. Instead there was a papercraft version that came with the original DVD release as well as a little PVC Schadenfreude figure to go with it. Both of these scale with Drossel so if you can find them (and have the time/patience for papercraft), then they might be worth looking into. Also included is the usual articulated display stand, instructions on how to attach and remove her accessories, and a snap lock bag to store everything in.

Karate style!

ARTICULATION

Ready for takeoff.

For such a mechanically styled figure, she moves quite well. Her head can rotate fully and has a decent left and right tilt. She can tilt her head down a bit, but can’t tilt back very much, if at all. The twin-tails can also move around to a fair degree. The ball joints at the shoulders allow her arms to rotate fully and they can raise up fairly well. The elbows can bend beyond 90 degrees which is nice and her upper arms can rotate at the shoulders. Her forearms can rotate at the elbows and the joint at the wrists can allow the hands to swivel as well as turn in or out.

I said, ready for takeoff!

There’s a ball joint in the waist area that allows for full rotation as well as a fairly decent tilt in all directions. The joints in the hips offer a decent range of movement, although it may be slightly hindered by the hip piece. Her knees can bend to about 135 degrees and the joints in the ankles, although also hindered, are able to move around enough to provide support for most standing poses. It’s not too difficult to get her into some really dynamic poses, but if it’s one thing that Drossel does well, it’s sass.

Stupid thing! Last time I let Gedächtnis order online!

CONCLUSION

Drossel von Flugel by Figma makes for a worthy addition to any toy collection. She has a unique style and although her face is expressionless, it is quite possible to convey her moods through the different poses she’s able to do. She has the right amount of accessories and is poseable enough to pull off all of her signature poses that she does throughout the series. If you can find the original DVD release that has the papercraft Gedächtnis and the little Schadenfreude figure, then that’s also worth looking into.  Even though Fireball first aired in 2008 (and Fireball Charming in 2011), it’s still possible to find a Figma Drossel for a decent price.  Unfortunately, the same can’t be said for the Fireball Charming version which can see some crazy after-market prices.

Figma Drossel can be found at the links below along with other figures in the Figma range.

So… you’re me in the future…
…then who’s that?
I dunno…. alternate timeline?
But check this out!
Tadaa~~ It was me, Hatsune Miku all along!
Luckily Scarlet keeps a camera handy for emergencies like these.

Figma Leonmitchelli Galette de Rois – Review

Introduction:

Now it’s time for me to review something that I’ve been meaning to get on the table for some time. This time around we have Figma Leonmitchelli Galette de Rois as she appears in the anime series Dog Days.  The name “Galette de Rois” is actually the name of a French cake, and in the land of Flonyard there are a lot of people and places that share names with desserts and pastries.  After a while of hearing about the territory of Galette doing battle against the republic of Biscotti, you can’t but help but get a little bit hungry.  😛

Leonmitchelli Galette de Rois

The recent revival of Ninja Warrior to our TV screens reminded me of Dog Days and how the battles between different nations are fought. In the world of Dog Days, battles between the different animal nations are played out in a giant obstacle/assault course. The show’s main character Shinku gets summoned to the land of Flonyard because of his athletic abilities and his prowess with Ninja Warrior-style obstacle courses.  Due to the whole sports-like nature of these battles, no one ever gets seriously hurt or killed (downed opponents simply “pop” and turn into “beast balls”), and both warring factions display excellent sportsmanship towards each other, with both nations’ field medics offering aid to whoever needs it.

The whole event also features live commentaries from guests from both sides. Both nations pit their strongest armies and warriors in this competition, but it is the Lord and General of the Galette Lion Territory Army, Leonmitchelli, that is the most feared opponent on the battlefield.

Just as dangerous without weapons

First Impressions:

Leonmitchelli is decked out in her usual battle attire consisting of a blue top and short shorts under a hard plastic skirt. Her hair is long with a light blue colour and her characteristic cat ears feature prominently. She also features her armoured forearms and knee high boots, and also wears a large dark grey cape with a light blue lining.

Do your part for the glory of the Galette Lion Territory!

The cape is also made of hard plastic, but at least it has two figma joints in it so it’s somewhat poseable. The colour scheme consists of mostly blue and dark grey, with the armoured parts painted with a metallic finish. As usual the figma joints move smoothly and seem capable of holding a pose without too much trouble.

You must tell me, who is your stylist?

Funnily enough, she shares a few design cues with Subaru Nakajima from the Magical Lyrical Nanoha: StrikerS series, specifically the jacket, skirt and tank-top/shorts combination.

The Style Sisters – ready for battle!
The greatest warrior in the Galette Lion Territory – not so good on skates…

Accessories:

Leonmitchelli comes with an assortment of additional hands. They consist of left and right closed fists, left and right splayed hands and left and right weapon/item holding hands.

Leonmitchelli’s gear

Normally there would be left and right neutral/flat hands but not this time around. Instead there is an extra right hand for holding weapons, only this one is in a fixed position. Probably due to the fact that the great axe – Granvale– can be a little bit heavy and the joints in the other hands can be a bit on the loose side. Her only face options are her confident/smiling expression and her angry/shouting battle expression.

The National Treasure of the Galette Lion Territory: The Great Axe – Granvale

Also included is her standard battle axe and an effect part to represent her magical Emblem Art power. I think that a clear plastic and a lighter paint would have worked better for this effect instead of the translucent plastic. As it is, it kind of looks like a little blob that just attaches to her wrist. A poseable figma stand is also included and a snap-lock bag to store all of her accessories in.

Emblem Arts, Level One – Activated!

Articulation:

Her standard battle axe can be just as powerful

She moves quite well, but loses some movement around the hips due to the nature of the hard plastic in her skirt. It is possible to get a little more movement by hiking her skirt up slightly since it’s not fixed in place. Even though the cape is somewhat poseable, it is also removable due to a clear plastic pin/plug that runs through the cape and into her back. Luckily this pin/plug is easily concealed behind her hair.

This clear plastic part holds the cape in place
Luckily it’s easily concealed

Her head can only rotate slightly, but it can tilt left and right okay. She can tilt her head down to a decent degree, but can’t tilt up very far – if at all – due to her long hair and the nature of the sculpt. Her hair is also jointed to allow for some poseability.  Her arms can’t raise very high but they can rotate fairly well and her elbows can bend to about 90 degrees. The joints in the wrists offer a pretty good range of movement, but the joint that attaches the hand to the wrist peg can be quite loose and won’t be able to handle a lot of weight. There is a weapon holding hand that is in a fixed position that will help in posing with the heavy Granvale axe.

Come get some!

The hard plastic skirt really hinders articulation around the hips. With it on, she can hardly move her legs. It takes a fair amount of force, (please exercise caution if you intend to do this!) but the skirt can be removed once you separate her body at the chest.

Room to move

She becomes much more poseable below the waist once you remove the skirt. There is a decent range of motion at the hips and the knees can bend to around 90 degrees. The ankles can tilt and rotate fairly well to offer you some stability for the more dynamic poses.

The ankle joints allow for some nice balancing

Conclusion:

I quite like Figma Leonmitchelli, she’s one of my favourites in my collection. She’s not without her flaws, but I like the overall result.  I had actually bought her Figma before I even saw the Dog Days anime, since I thought she looked like an interesting/cool character. The anime itself is a lot of fun to watch too, as a light-hearted adventure series.  Besides, what’s not to love about a cute cat-girl warrior with a giant f*ckoff axe?

Figma Leonmitchelli Galette de Rois can be found at the links below along with other figures in the Figma range.



“You know you’re not a real cat, right?”

“What do you mean, ‘not a real cat’?”
“You take that back!”
“En Garde!”
“Hyaaa!”
An opening!
A swift attack!
“Now who’s not a real cat?”
“Time to get serious.”
“And I mean ‘serious’.”
“Wait wait! I’m not ready!”
A crushing blow!
“Impressive that you’re still standing after a direct hit. but you know…”
“…this is what happens when my opponents get defeated.”
“Why didn’t you tell me this beforehand?!”

Figma Zero Suit Samus – Review

Introduction:

Admittedly, I was pretty excited for this figure when it was announced. Samus’ other suit that appears in Metroid: Other M has been given the Figma treatment, and now it’s time for the Zero Suit to have a turn. Zero Suit Samus has been a fan favourite for quite a while now and to finally have a decent representation of the character (that’s not a statue) is a good thing indeed. Does she live up to the hype though… Let’s find out shall we?

Zero Suit Samus
Gun in hand.

First Impressions:

Samus’ Zero Suit consists of a full-body, skin-tight suit with different shades of metallic blue. There are some details and features that define the suit, and the only thing that stands out is the holster on her right leg. For such a small scale, Samus’ face is pretty well sculpted and her expressions are fairly subdued compared to what other figmas have. It’s a pretty good representation of the character.

Stand back, citizen!
I said stand back!

Accessories:

Samus’ Gear

Bundled in with Samus, you also get the usual array of interchangeable hands. Left and right closed fists, splayed hands, and weapon/handle holding hands. Also included is a gun-holding hand, a “thumbs up” right hand, and a slightly curved left hand that looks like it’s only been included to hold on to the helmet that comes with the package. She comes with 2 faces – serious/neutral and a smiling face, and she also comes with a second head that has short hair to represent her younger self, whereas she usually wears her hair long and in a pony-tail.

Back Shot
Sassy.

 

 

 

 

 

 

 

 

 

 

The handgun that’s included doesn’t fit into the holster on her leg, instead you get a dummy grip that plugs into the holster. The helmet (that once belonged to her commanding officer, Adam) is a bit of an odd accessory to me. It’s just kind of “there”. It would have been nice if there was a hole for a Figma joint to be applied to the helmet so it looks like it’s being worn (by Samus or even another figure). A little Metroid accessory would have been excellent, but instead we get an empty helmet. Also, as standard, you get the articulated display stand, a spare wrist joint, a small folded sheet of instructions, and a snap-lock bag to store everything in.

What do you think? Is it me?

I do like Samus’ short hair though. It gives me a Deunan Knute (from the Appleseed series) vibe.

Better?
E-Swat’s Covert Ops

Come on Max Factory, where are our Deunan and Briareos figures?!

Articulation:

Due the skin-tight and minimalist nature of the suit, she has quite a bit of movement on display here. The pony-tail has a ball joint and is able to wiggle around a bit. Her neck is able to rotate fully, but only has a slight tilt left and right. She can look down okay but can’t look up fully due to her hair sculpt. Her shoulders move fairly freely and in a new twist, are able to be pulled out slightly to allow for more movement. Elbows can bend beyond 90 degrees and there’s a good range of movement in the wrists. Her upper torso can rotate and tilt to a good degree but there’s no articulation at the waist, most likely to maintain her overall shape.

Bring it!
Target acquired.

Her hips have a decent range of movement but it can be limited due to the sculpt. Much like the shoulders, the hips can be pulled down a bit to give a little more movement to the hips, but then it sort of creates a disjointed effect to her hip area. Her knees can bend past 90 degrees and her ankles can rotate and tilt up and down fairly well but not a lot of left and right tilt, so posing can be tricky. Her joints are sturdy enough for her to hold some dynamic poses, but with only 2 faces you may have to use your imagination in some cases.

Conclusion:

The Skin-Tight Squad welcomes a new member

Zero Suit Samus has turned out to be quite a solid figure in its own right, with the only letdown being a noticeable lack (or questionable inclusion?) of some accessories. In saying that though, having such a minimalist design to the character means that you can add your own accessories and create some pretty interesting scenarios. Even more fun if you also have her Varia Suit. Fans will no doubt enjoy Zero Suit Samus but casual collectors may be inclined to give her a pass.


Zero Suit Samus can be found at the links above along with other figures in the Figma range.

 

Figma Motoko Kusanagi (Double Feature!) – Review

Now that the internet is buzzing with news of the live action Ghost in the Shell movie, I think it’s time to review a figure of everyone’s favourite anime cyborg – Motoko Kusanagi.  This time around we’ll be having another double feature where I’ll be reviewing 2 versions of the Major.  Both coming from the Figma stable, we have Motoko as she appears in the anime series Ghost in the Shell: Stand Alone Complex 2nd Gig, and Ghost in the Shell Arise.  Although each figure represents the Major, they each have their own style.

First Impressions:

Motoko Kusanagi - Arise version.
Motoko Kusanagi – Arise version.

Arise Motoko comes to us in a mostly all black, skin-tight, special ops outfit which is broken up with various seams and other details.  There is a dark grey section that covers her arms and shoulders that is reminiscent of the jacket that the wears sometime later.  Her hair comes in a deep blue finish and the face is a bit different from the one that most of us will be familiar with.  The customary com ports that she has on the back of her neck are also present here.  This particular version is an earlier model of Motoko since the events that take place in Arise happen before the Ghost in the Shell movie that came out in 1995 (which has been given an updated remake in 2015).  She’s sporting a holster on her hip in which her sidearm can be placed which is a nice touch.

Stand Back
Stand Back
Freeze!
Freeze!

Stand Alone Motoko appears in a light blue outfit and it appears that she’s elected to put on some pants this time around.  Her initial outing in the Stand Alone Complex series has her getting around in pretty much just a body suit, tights, a jacket and boots (when she’s not in her tactical gear that is).  It also appears that her jacket had to be modified to allow for her “enhancements” in the chest area.  Stand Alone Motoko has more alike with the movie Motoko, only more anime styled. She also appears to be slightly taller and a little bit bigger than Arise Motoko.  Her “jacket” has slits near the shoulder joints to allow it to flex a bit when you lift her arms.  Be careful not to leave her arms lifted for too long or the plastic will keep its position.

Motoko Kusanagi - Stand Alone version
Motoko Kusanagi – Stand Alone version
Stand Back
Stand Back
Freeze!
Freeze!

Accessories:

Both Motokos come with the usual figma standards – display base, snap lock bag. And each has the usual array of interchangeable hands – left and right splayed hands, closed fists, and weapon holding hands.  In addition, they each have hands designed to hold their own sub-machine guns (Stand Alone Motoko’s sub-machine gun comes with a removable silencer), and they each have their own handgun.

Motoko's Gear
Motoko’s Gear

Stand Alone Motoko comes with two hair pieces – one straight and one to show a wind-swept look, and three faces – neutral/smiling, serious, and shouting.  Oddly enough, she comes with two different chest pieces.  I can see why they would include such a thing, but it just strikes me as odd that they would bother to go to that length for “that” specific detail (really, Max Factory…).

Motoko's Gear
Motoko’s Gear

Arise Motoko comes with three hair pieces – one plain and two with visors attached – one to show it being worn over the eyes and one to show it above the eyes.  She also comes with three faces – neutral/smiling, serious and “extra” serious.  Both figures also come with a spare wrist joint.  Something that I think all the newer figmas come with.

Mission Complete
Mission Complete

Articulation:

Arise Motoko’s head has a good range of movement.  She can look up and down as well as manage a decent left and right tilt, and turning is not an issue.  The shoulders move pretty freely and the joints are solid enough to hold poses well.  There’s a ball joint in the upper chest and the waist which allows for some nice twisting and tilting.  Her left hip moves freely, but the right hip is hindered by the holster.  It seems likely that the strap could be easily broken if it becomes over-extended.  The knees and ankles move well enough and are also solid enough to hold poses well.  It can be a bit tricky to balance Arise Motoko due to her “tactical heels”, but not impossible.

fisticuffs
Ready for fisticuffs…
kung-fu-style
…or kung fu style
Target Engaged
Target Engaged

Stand Alone Motoko’s head can look down a bit, but can’t look up very far, if at all, and can only manage a slight left and right tilt.  Turning is also not an issue.  The slits in the jacket allow the shoulders to move more freely without breaking up the overall shape.  The ball joints in the upper chest and waist also allow for a decent twisting and tilting motion.  There are no holsters or straps on Stand Alone Motoko’s hips so she’s able to move her legs around to a good degree.  Both figures are quite poseable in their own right and it’s not too difficult to get them into some dynamic poses/scenarios.

fisticuffs2
Ready for fisticuffs…
kung-fu-style2
…or kung fu style
Target Engaged
Target Engaged

Conclusion:

It’s a shame that there isn’t a Figma Motoko from the original Ghost in the Shell movie.  Maybe they might consider making one when the new live action movie gets closer to its release date.  At any rate, these two figures make a worthy addition to the collection.  Arise Motoko offers a glimpse into her past whereas Stand Alone Motoko offers us a glimpse into her future in regards to the original movie.  It’s interesting to see the same character presented in two quite different bodies.

stand-by2
Stand By
stand-by
Stand By
I can't see a thing with the blast shield down...
I can’t see a thing with the blast shield down…
375mL Drink can for scale
375mL Drink can for scale

Arise Motoko and Stand Alone Motoko can be found at the links below along with other figures in the Figma range.

 

 

tachikoma-battle
It’s time for After Hours Tachikoma Battles! Mikasa Ackerman stands in as referee
fight
And…. fight! (Arise Motoko quietly confident)
solid-hit
A lucky shot staggers the challenger!
follow-up-attack
The champion capitalises!
winner
We have a winner!
not-a-good-winner
Stand Alone Motoko is not always a gracious winner… (and Arise Motoko hates to lose)

Figma Shizuo Heiwajima – Review

Next up we have Figma Shizuo Heiwajima as he appears in the anime series Durarara x2.  Shizuo first appears in the first installment of Durarara and it’s quickly established that he’s the most dangerous man in Ikebukuro.  It’s not too long before he shows off his habit of throwing vending machines at whoever happens to be putting him in a bad mood.  It turns out that he actually hates violence, but sometimes his emotions (and adrenaline) get the better of him.

Shizuo Heiwajima, takin a break.
Shizuo Heiwajima, takin a break.

The anime Durarara centres around a district in Tokyo by the name of Ikebukuro and some of its more colourful inhabitants.  Mikado Ryuugamine has always longed for the excitement of the city life, and an invitation from a childhood friend convinces him to move to Tokyo.  Not long after his arrival he encounters characters that he never would have thought possible, from the super-humanly strong Shizuo Heiwajima to the mysterious Black Rider who rides a black motorcycle and wears an all black riding outfit.  It’s not just the people that Mikado meets in his new town that piques his interest.  He soon learns from his friend Masaomi that gangs are operating within the district.  The Dollars and the Yellow Flags seem to be the more dominant ones and it seems that Masaomi knows more about them than he’s letting on.  From there the story twists and turns as the different groups of characters go about their daily lives and their paths cross in interesting ways.

First Impressions

He looks very tidy in his bartender’s uniform.  He has quite the slender figure, offset with his scruffy hair.  Shizuo is not quite the happiest of chaps so his alternate faces are a testament to his badassery.  His vest is made of a softer plastic so as not to hinder articulation in some areas.  The figure itself has the usual figma polish – the lines are nice and clean, and the paint apps are spot on.  Most of the individual pieces are moulded in coloured plastic so there’s not a lot of paint apps on show here except for the alternate faces.  All in all, it’s a pretty good representation of the character.  Especially since figmas seem to excel in the anime figure department.

On the phone
On the phone
How did you get this nuimber?!!
How did you get this number?!!

Accessories

Shizuo has a penchant for extreme outbursts of strength so it’s fitting that he comes with a street sign that appears to be freshly ripped out of the ground.  Included in the package are a spare forearm and a spare hip piece to represent a “hand in pocket” pose.  There is a hair piece that has his sunglasses attached and he comes with 3 cigarettes.  The hands in the set include left and right closed fists, item holding hands, splayed hands, open hands with holes to attach a cigarette, and a right hand holding a mobile phone.

Shizuo's Gear
Shizuo’s Gear

The three faces in the package are his default serious face, an angry face, and a nasty smirk.  The nasty smirk would probably be the closest thing that we’ll get to a smiling/happy face from Shizuo.  Also included is the usual articulated stand, a spare wrist joint, an instruction sheet, and a snap-lock bag to store everything in.

Articulation

Shizuo’s slender build helps with articulation in most areas, but he’s not without a few issues.  His head can’t tilt back very far, if at all,  due to his hair (short as it is), but it can tilt down okay.  It can turn left and right all the way around and can only manage a slight tilt left and right.  The arms can lift to about 90 degrees at the shoulders, and they can rotate all the way around.  He has a decent bend at the elbows which can allow him to touch his nose or do a “glasses push” pose.

glasses-push
Glasses push

The waist and hips have a good range of movement.  He can just about do the splits but can only lift his legs to the front and back to just under 90 degrees.  The knees also can only bend just past 90 degrees.  The joint in the ankles can allow for turning and tilting movement and there is a hinge at the toes of his shoes.  It wouldn’t be too difficult to get him into some more dynamic poses.

High kick
High kick
Bartender style martial arts
Bartender style martial arts
Street sign, freshly plucked.
Street sign, freshly plucked.
You want some of this?!
You want some of this?!

Conclusion

Figma Shizuo Heiwajima is a definite purchase for fans of the Durarara series.  The series itself is also worth watching, especially for those who like to see different character arcs cross over and interact with one another.  For me, the series felt like it was a slow build but by the end of the series it turns into quite a roller coaster ride.  Along the way we learn a lot about the each of the characters in the story, and the three “main” characters face their own challenges and undergo their own changes.  I’m really excited for the Celty figma that has been announced – but I’m not sure if there’s been any mention of her bike being made.  If Racing Miku can have a bike, then so can Celty!  In the meantime, I’ll need to look into figma Izaya Orihara so that Shizuo has a target to focus his rage at.

Bartender and Maid - together at last!
Bartender and Maid – together at last!

Figma Shizuo can be found at the link below along with other figures in the figma range.

Hospitality Showdown
It’s time for the Hospitality Showdown!
Shizuo moves first
Shizuo moves first
Follows up with a kick
Follows up with a kick
Gets countered
Gets countered
And receives a solid punch from Ryomou
And receives a mighty punch from Ryomou
"Is that all you got?"
“Is that all you got?”
"Now it's my turn!"
“Now it’s my turn!”
"Get back here!"
“Get back here!”
Half time at the ol' Drink Can
Half time at the ol’ Drink Can

Figma Kirito and Asuna (Sword Art Online) – Review

Coming up now, we have a double feature starring Figma Kirito and Asuna from the anime series Sword Art Online.  I figured it would be easier to do a combined review of the two since they are from the same show and it would save me from repeating myself too much.  Also, don’t they make a lovely couple? 😀

First Impressions:

Kirito
Kirito

Starting with Kirito, he’s decked out in all black gear (which gets him the nickname “Black Swordsman”).  His black coat makes up much of his shape and is broken up with various lines and grey buckles. The bottom of his coat is split in two pieces which are jointed at the waist area.  He looks like a bit of a scruff compared to…

Asuna
Asuna

The lovely Asuna who looks elegant in her mostly white outfit with red trim and skirt.  A stark contrast to Kirito’s all black motif. Asuna’s dress is similar to Kirito’s in that it is also split in two with joints, however, the joints sit a bit lower on the hips.  She carries a certain air of regality about her.

Accessories:

Asuna comes with 3 interchangeable faces – neutral/happy,  serious,  and grumpy.  She comes with 2 swords – Lambent Light and Silveric Rapier,  each with its own sheath), but only one can be equipped on her left hip at a time.  An assortment of interchangeable hands are included – left and right open hands,  left and right closed fists,  left and right splayed hands, and left and right weapon holding hands with different holding angles.  She also comes with an effect part for her sword to represent a series of rapid thrusts – typical for her choice of weapon which earned her the nickname of “The Flash”.

Asuna's Gear
Asuna’s Gear

Kirito also comes with 3 interchangeable faces – neutral/happy, shouting, and a worried/lazy face (to compliment Asuna’s grumpy face).  He comes with 2 swords (Elucidator and Dark Repulser), each with their own sheath and both of these are able to be worn on his back with a special attachment.  A set of interchangeable hands are included which contain left and right closed fists, left and right splayed hands, and left and right weapon holding hands with different holding angles.  Kirito has single and double sheath holding attachments so he can wear one or both of his swords on his back.  Also included are 2 effect parts to represent a slashing motion from his swords.

Kirito's Gear
Kirito’s Gear

Both figures also have a flexible, clear plastic stand and a snap-lock bag to store all their accessories in.

Articulation:

Both figures offer about the same range of movement overall.  Kirito’s head movement is hindered by his hair so he can’t look up too well (if at all).  Asuna’s head however, despite having a lot more hair to contend with, actually moves a lot better that Kirito’s due to having a softer plastic and an extra joint at the back to move the hair out of the way if need be.  Both can turn their heads left and right to a good degree and have a good left and right tilt, but again Asuna edges out Kirito in these departments.

Crossed Swords
Crossed Swords
Double Slash
Double Slash

Arms move freely but I’m afraid to lift Asuna’s too high due to the straps that drape over her shoulders.  I’m worried that the straps might break if stressed too much, even if they are a flexible plastic.  Both figures have a joint in the chest area to allow for body twists and have flexible plastic around the hips to allow the legs to move more freely.  They can pretty much do the splits, and are able to sit down, even though you wouldn’t think so given the amount of plastic back there.  You do sort of have to “cheat” and have the coat/dress trailing out the back though.

Ready...
Ready…
Attack!
Attack!

Both are able to pull off some pretty nice poses, dynamic or otherwise and it’s a lot of fun to pair these two together.

375 mL Drink Can for Scale
375 mL Drink Can for Scale

Conclusion:

Both of these figures would make a worthy purchase, and it’s hard to own just one of them.  I had purchased Kirito first and after seeing pictures of Asuna I realised I had to get her as well (that grumpy face was too much to pass up 😀 ).  They can be found at the links below along with other figures in the figma line.  Also worth mentioning is the release of other figures from Sword Art Online now that season 2 is out there.

Piercing Thrust
Piercing Thrust
Low Stance
Low Stance
Dual Wielding
Dual Wielding
"Why aren't you training?"
“Why aren’t you training?”
"Get up and train, damn you!"
“Get up and train, damn you!”

Figma Link (The Legend of Zelda: Skywward Sword) – Review

Here we have my review for Figma Link as he appears in the game The Legend of Zelda: Skyward Sword.  Having never really played any of the Legend of Zelda games (Blasphemy, I know!) it allows me to review Link with an unbiased view.  I can take this figure at face value and not be affected by any sort of nostalgia.  So on with the show!

First Impressions:

Again, having never really played any Zelda games I can’t really gauge how accurate it is to the source material, but I’ve seen and heard enough about the Zelda games to know that this is most definitely Link.  He doesn’t have an overly intricate or detailed design which is good to see.  The plain green tunic and cap provide a nice backdrop for his more detailed items, namely the Master Sword and his Hylian Shield.  He’s not an overly large figure and it would seem that he scales well with other Nintendo figmas such as Samus Aran from the Metroid series and Pit from the Kid Icarus series.

Link at the Ready
Link at the Ready
Looking for Adventure
Looking for Adventure

Articulation:

Starting from the top, his head can turn left and right to a decent degree and the back of his cap has a swivel so it makes it easier to turn his head while he has his sword’s sheath equipped to his back.  Up and down movement can also be hindered by the sheath but it’s mostly his hair at the back that gets in the way.  He’s also only able to manage a slight left and right tilt.

Arms offer a good range of movement and he’s able to turn and bend at his upper torso since there’s no joint in the waist area.  There’s a reasonably good range at the hips due to the bottom of his tunic being made from a softer plastic so it bends and flexes more freely.  The knees work well and the joints at the ankle and toes help to create added flexibility with posing.  It’s not difficult to get Link into some pretty good poses – dynamic or otherwise.

Stand Guard
Stand Guard
Defend Yourself
Defend Yourself
Take That!
Take That!

Accessories:

Link comes with his trusty sword and shield combo, 2 interchangeable faces (neutral and shouting), and a “slashing” effect part for his sword.  He also comes with an assortment of interchangeable hands including left and right open hands, left and right closed fists, left and right splayed hands and left and right hands for holding his sword and shield.  Also included is an extra front hair piece for action poses or for that wind-swept look.  The Master Sword is nicely detailed and has a metallic finish to the blade.  The Hylian Shield is also nicely detailed and offers metallic accents and has the added bonus of being able to store the sheath and be equipped to his left or right arm.  Purists will prefer to equip the sword on the left and the shield on the right, but others (or noobs like me) have the option to equip them the other way around.  The sheath features some nice detail as well and easily stores the Master Sword.

Also included is the customary clear plastic stand and a snap-lock bag to store all the accessories in.

Link's Gear
Link’s Gear

Conclusion:

As with Figma Samus Aran, fans of the series should pick up their very own Figma Link because in my opinion this is the best representation of the character so far.  I may not know much about The Legend of Zelda, but I do know that this is a quality figure that comes with the usual figma flair and polish.  He doesn’t come with a lot of accessories apart from his normal combo which is a bit of a shame.  However, with his sword and shield at the ready he’s able to do battle with the forces of evil (or a decent Ganon figure if you have one).

Figma Link can be found at the link below as well as many other figures in the figma range.

I Have the Power!
I Have the Power!
375 mL Drink Can for Scale
375 mL Drink Can for Scale
"Can I borrow that?"
“Can I borrow that?”
"Am I doing it right?"
“Am I doing it right?”

(*Note*  In order for Samus to hold Link’s sword, it had to be modified.  The sword’s grip was meant to be removable in some way to allow for easier interchanging between hands.  Mine had been glued together so I had to modify it myself.  It is not something I would recommend anyone do unless they knew what they were doing and had the proper tools available.)

Figma Samus Aran – Review

Coming up next is my review for Figma Samus Aran.

From the Wiki:  “Samus Aran is the protagonist of the Metroid science fiction action-adventure game series by Nintendo. She was introduced in the 1986 video game Metroid.

Samus Aran is an ex-soldier of the Galactic Federation who turned into a Galactic bounty hunter, usually fitted with a powered exoskeleton with weapons that include directed-energy weapons and missiles. Throughout the series, she executes missions given to her by the Galactic Federation while hunting the antagonistic Space Pirates and their leader Ridley along with the parasitic energy-draining organisms called Metroids.

Samus has appeared in every Metroid video game and has also been featured in media outside of the series, including the comic book version of Captain N: The Game Master and the Super Smash Bros. series. She is well known as one of the earliest female protagonists in video game history and has remained a popular character over a quarter-century after her first appearance.”

The particular suit that she’s sporting here is the Varia Suit design that features in the game Metroid: Other M.  Now on with the review!

First Impressions:                          

The first thing that catches my eye is that the suit makes her a rather large figure – much larger than most female (and male) figures that feature in the figma line.  Some people prefer a flat finish over the metallic finish to her paint job seen here, whereas I don’t mind the metallic finish.  It makes sense to me since it is supposed to me a metal suit after all.  Despite sporting a large metallic suit, she is able to show off quite the feminine figure.  It’s not an overly intricate design, but it has nice clean lines and comes with the usual figma polish.

Here she is.
Here she is.
Yay!
Yay!

Articulation:

She has a fairly decent range of motion and is able to recreate some of her more iconic poses.  Her joints are sturdy and are able to hold poses well.  However, you won’t get a whole lot of range of movement from her head due to the helmet sitting so close to her torso.  Left and right movement is drastically hindered and there is very little up and down movement.  There is also very little in the way of a left and right tilt.  The shoulders move well, but care must be taken when posing to minimise the large gap that can appear between the torso and shoulder armour.  Having an extra joint in the feet for toe movement is a nice touch – something that a lot of the more recent figmas seem to be doing now.

Attack!
Attack!
Single Shot
Single Shot
Rapid Fire ACCESS
Rapid Fire

Accessories:

She doesn’t come with a large amount of accessories, but what she does come with is quite fitting for her character.  Due to having a gun-arm on her right side, she only comes with hands for her left (naturally).  She comes with an open hand, a closed fist, a splayed out hand, a “thumbs up” hand, and a hand that’s shaped to hold things, like staves/poles and other such items/weapons with a round handle.  She also come with an interchangeable part for her gun-arm to show her missile launcher power-up, and two effect parts for her gun to show single-fire and rapid-fire shots.

Also, most notably, included in the bundle is her iconic Morph Ball mode.  The package also includes the customary figma accessories such as the poseable clear plastic stand and a snap-lock bag to store all her accessories in.  The Morph Ball has a hole in it so that you can attach it to the stand to prevent it from rolling around if you choose to display the ball.  The gun effect parts are cool, but it would have been cooler if they included some sort of missile effect to go with the missile launcher mode of her gun.

Samus' Gear
Samus’ Gear
Missile Launcher Acquired
Missile Launcher Acquired

Conclusion:

In my opinion, this is currently the best Samus figure to date.  It’s a very good representation of the character and the accessories included add another level of fun to the figure.  Fans of the series should be sure to pick her up and passers-by should consider having a kick-ass bounty hunter in a powered suit (who happens to be female 😉 ) to add to their ranks.

She can be found at the link below along with other figures in the figma range.


Ready...
Ready…

Here we have figma Archer, figma Samus and figma Caro Ru Lushe and a 375mL drink can for scale.
Here we have figma Archer, figma Samus and figma Caro Ru Lushe and a 375mL drink can for scale.
"What a curious object..."
“What a curious object…”
"I think I can hear something..."
“I think I can hear something…”
"Oh my God, it's gonna kill me!!"
“Oh my God, it’s gonna kill me!!”